FleetAdmiralHarper wrote:This just in, Mass Carrier and Super carrier pilot Un-subs Coming In Scylla!
Nothing will change and CCP wont listen to me/ this post/ or any of us.
but this rant still needs to happen because its honest feedback.
That said CCP is still a bunch of dumb Phucks...
They over buffed the carriers by allowing DDAs to affect fighters/bombers, then sit here and wonder why its now an issue..
Skynet was NEVER an issue back in the day... But CCP will never admit they screwed up, because they have no spine, no **** and no balls. not a single 1 of them...
OH NOOO... Clearly the solution is to cut someones head off because they have an ear infection, then proceed to say "well the rest of you is fine, you should be happy"
i agree Fighters WERE crappy back then. now they are OP.
all they needed was a 15-25% damage buff.
not a freaking 125% buff from cramming 4+ DDAs in the lows of carriers.
The solution for the carriers/skynet is as follows
1: make it so they cant assign fighters unless 50km from a pos. (this allows a gang with logi and DPS to kill it pretty easily, then warp out. as well as Headshoting from titans)
2: Remove DDAs affecting fighters/fighter bombers.
3: give the supers their 3 fighters per level back.
4: make fighters & fighter bombers more kill able by allowing them to be Warp Jammed by dictors, hictors. and point modules. (they should never of been immune in the 1st place)
5: reset the fighters/bombers DPS to how they were before the carrier changes last year, then add a 15-25% damage buff so they are alittle bit better than heavy drones, and actually have a point..
If you don't remove the fighter assist, and opt instead to implement to above 1-5 changes, and people are still complaining/losing ships in fights because they are to R3tarded to shoot the fighters, than its their fault.
Fighter drones aren't freaking cheap. Each one basically cost a what a blank Tech 1 Tier 1 BattleCruiser Hull does, and their supply is HIGHLY limited.
Plus its not as if they have 3890389019083 of the things like they do with light drones. depending on the carrier/drone bay size, they have 15-20 MAX!
Thats it.... Supers have slightly more obviously but its not an issue.
Carriers, and fighter assist was/is a good force multiplier for the little guys who cant have 39038901231553489023894=23rm3jrj3453 members in a big gay boring skill-less blob to throw into every fight.
On top of that, the way the assist works now makes sense. modern carriers dont move into freaking battleship gun range to launch fighters/bombers at their targets, you never even see the carriers.. thats how it currently works ingame. thats how it works in reality. and that's how it should CONTINUE TO WORK!
as for not providing Gameplay for the carrier pilot??? what are you smoking?
were a small corp, im a carrier pilot i often sit there, giving fighters to corp mates in PVP battle or ratting.
You get a feeling like your in the CIC of battlestar galactica. I LOVE to sit there and feel like an admiral on the flagship of the fleet, while listening to battle chatter on the radio, while also jacking off to the 2nd hand action...
It gives you a sense and feeling of power and action that you cannot get when you're in LITERALLY EVERY OTHER SHIP IN THE GAME, on field and focused on staying alive in a fight.
yet another reason not to do this is because you're literally alienating your customers who spent 1 YEAR of REAL TIME and 240$ on subscriptions to train a decent carrier to do the very game mechanic you are about to remove.. You are literally Phucking them out of the game, and making their work/effort wasted and pointless.
This is something that will ROYALLY p1$$ people off and lose you subscribers.
I won't ever be subbing my alt carrier anymore. and my main will be following it if this change goes through anyway.
you can silence and ban me for speaking out like this, but you will just be doing me a favor anyway, besides you can't silence and ban the truth.
AND IM NOT THE ONLY ONE who feels this way either.
Hey CCP i should work for you, i have some dumb ass ideas too..
how about we make Logi ships not heal anymore because its over powered? and while were at it, we should make T2 cruisers have the same resists, stats and bonuses as t1 cruisers. but still cost like 200M+ for just the hull.
hell lets do that for all t2 and t3 ships.
Recons shouldn't cloak anymore either, because that's over powered, and dumb, and stupid.
Please fire your current roster of Game Devs and Minor management personnel, and replace them with competent people.
Thank you.
://End Feedback/Rant